I'd also suggest you replace conjure animals with augury (for the dire pronouncements), and wall of water with water breathing (noncleric spell possessed by the Kraken Priest). It had some good stuff to work with, like a Channel Divinity and some domain spells, so I decided to go ahead and finish it up to make the Deep Sea domain. Such a being often desires to ravage and subjugate, leaving the wreckage of its passage in its destructive wake. I was reading through Volo's Guide and I saw one of the NPC options is a Kraken Priest (pg 215). The kraken had very large eyes, and fins protruded from the upper part of its elongated central body. This is a highly detailed resin print of a Kraken priest from the Depths of Savage atoll. The priest can breathe air and water.Innate Spellcasting. Your patron is an eldritch master of the deep ocean. Your innate magic comes from the fearsome monstrosity that lurks in the deepest parts of the oceans—the kraken. Devil’s Sight: As per this trait the magical darkness does not impede the devil’s darkvision. You can also make and use your own homebrew. Terror of the Depths covers a few important notes, but since its benefits outrun Avatar of Battle and Saint of Forge and Fire i'd like to see some other limitation on usage. Its face and body are covered in seaweed, sea stars and some sponges. This non-player character is a spellcaster first and foremost, and arguably a support spellcaster first and foremost, rather than a … Cookies help us deliver our Services. Kraken Priest. A kraken speaks through the priest with a thunderous voice audible within 300 feet. The kraken makes three tentacle attacks, each of which it can replace with one use of Fling. Tentacle Attack (Costs 2 Actions). The average kraken was about 100 feet (30 meters) in length and weighed about 4,000 pounds (1,800 kilograms). Voice of the Kraken (Recharges after a Short or Long Rest). It had some good stuff to work with, like a Channel Divinity and some domain spells, so I decided to go ahead and finish it up to make the Deep Sea domain. [5e] Cleric Domain: Deep Sea (Kraken Priest) 5e Workshop I was reading through Volo's Guide and I saw one of the NPC options is a Kraken Priest (pg 215). Kraken priests make for excellent boss encounters at lower levels, but by the time characters are powerful enough to fight a kraken, these CR 5 creatures are barely strong enough to put a dent in the characters’ hit points. She is performing the Ceremony of the Rising Tides, causing the water to rise around the town. PLEASE CHECK THE LEAD TIME FOR ESTIMATED SHIP DATES. Creatures of the priest's choice that canhear the kraken's words (which are spoken in Abyssal, Infernal,or Primordial) must succeed on a DC 14 Charisma savingthrow or be frightened for 1 minute. Magic Resistance: In this trait the 5e chain devil has an advantage on a saving throw against to the spells and also to the other magical effects. Do you like D&D? kraken 5e lair; 06 Nov. kraken 5e lair ... (A kraken priest's own fear manipulation comes directly from the Kraken itself), Regeneration (Low-Mid. Printed to 28mm scale. The kraken regains spent legendary actions at the start of its turn. Your Constitution score increases by 2 and your Intelligence score by 1. A list of all 5th Edition SRD monsters by CR (challenge rating). The kraken regains spent legendary actions at the start of its turn. An old underwater grotto to the west of Kraken Point. A list of all 5th Edition SRD monsters by CR (challenge rating). Fling. Lightning Storm. Creatures of the priest's choice that can hear the kraken's words (which are spoken in Abyssal, Infernal, or Primordial) must succeed on a DC 14 Charisma saving throw or be frightened for 1 minute. Pact of the Kraken. Voice of the Kraken (1 / Rest). [b]Thunderous Touch. Hit: 27 ([5d10]) thunder damage. Armor Class 10 Hit Points 75 (10d8 + 30) Speed 30 ft., swim 30 ft. STR 12 (+1) DEX ... DnD 5e Monsters › … Bite. Tentacle Attack or Fling. Diver’s Folly Grotto. kraken 5e lair. kraken 5e lair By Uncategorized Comments Off on kraken 5e lair On the flip side, maybe the sand kraken hordes magical items of power precisely because it cannot cast spells! Creatures that fail their saving throw are grappled for 1 minute or until you use this ability again. Now lumped in with Giant Squids, the 2nd Edition Kraken hits, as before, with two massive tentacles and a full 6 striking/grappling ones. ; Lightning Storm (Costs 2 Actions): The kraken uses Lightning Storm. [2d6+3] will make a clickable link to roll 2d6+3. The kraken can take 3 legendary actions, choosing from the options below. Creatures of the priest's choice that can hear the kraken's words (which are spoken in Abyssal, Infernal, or Primordial) must succeed on a DC 14 Charisma saving throw or be frightened for 1 minute. Please read the rules before posting. You need to be logged in to edit monsters. Just like an ancient red dragon, a kraken should have learned everything there is to know about the player characters through its servants, the kraken priests. THESE ITEMS ARE PRINTED AS ORDERED. PLEASE CHECK THE LEAD TIME FOR ESTIMATED SHIP DATES. It can innatelycast the following spells, requiring no material components:At will: command, create or destroy water3/day each: control water, darkness, water breathing, water walk1/day each: call lightning, Evard's black tentacles, [b]Amphibious. Creatures of the priest's choice that can hear the kraken's words (which are spoken in Abyssal, Infernal, or Primordial) must succeed on a DC 14 Charisma saving throw or be frightened for 1 minute. Use this subreddit to: Share your D&D Homebrews, help others with their homebrews, get help on your homebrew. Their warped bodies were horrific combinations of marine features crossed with humanoid bodies, sometimes one feature, sometimes many. Alignment. PC: add how many PC as you need, then specify the level for each of them.The level of the first PC automatically applies to all others. The finished product picture is … It had some good stuff to work with, like a Channel Divinity and some domain spells, so I decided to go ahead and finish it up to make the Deep Sea domain. Barnacles and coral were encrusted on their cold skin. She is performing the Ceremony of the Rising Tides, causing the water to rise around the town. The kraken had very large eyes, and fins protruded from the upper part of its elongated central body. If the target is a creature, it must succeed on a DC 12 Constitution saving throw or be Cursed with mummy rot. Look up D&D 5th edition monsters by different criteria, including role. Can be used in multiple applications. A kraken priest, is trying to get the kraken’s egg back. This non-player character is a spellcaster first and foremost, and arguably a support spellcaster first and foremost, rather than a spellslinger hiding way in the back. Finally, what would a batch of low-level villains be without a charismatic cult-leader who calls upon eldritch power from abominations deep within the sea. It was originally made by merfolk and their triton leader. Fling. Unknown yet to the players, he is a Kraken Priest. The kraken regains spent legendary actions at the start of its turn. Melee Weapon Attack: +17 to hit, reach 5 ft., one target.Hit: 23 (3d8 + 10) piercing damage. A kraken speaks through the priest with a thunderous voice audible within 300 feet. Afterwards, if appropriately intimidated or persuaded, Weevil impart a few hints about the Kraken Society's larger role - knowledge gained from overhearing some of the priest's discussions with other cultists (for example, that their master is called Slar, and that they are in … [/b] The priest can breathe air and water. Press J to jump to the feed. It was originally made by merfolk and their triton leader. This online application will allow you to determine a D&D 5 Encounter difficulty and the related Treasures. THESE ITEMS ARE PRINTED AS ORDERED. by | Nov 6, 2020 | Uncategorized | 0 comments. Creatures of the priest's choice that canhear the kraken's words (which are spoken in Abyssal, Infernal,or Primordial) must succeed on a DC 14 Charisma savingthrow or be frightened for 1 minute. While I don't have an objection to your 9th level spell choices, perhaps consider Maelstrom and geas? Amphibious. The Kraken is often ineffable in its motivations, but it always answers when you call. Kraken Bloodline []. A Kraken Priest is a great villain that can support a bunch of minions. If the target is a creature, it must succeed on a DC 12 Constitution saving throw or be Cursed with mummy rot. Again, love the stuff you’ve been putting out lately! Actions Multiattack: The mummy can use its Dreadful Glare and makes one Attack with its rotting fist. Only one legendary action option can be used at a time and only at the end of another creature’s turn. 5e Workshop I was reading through Volo's Guide and I saw one of the NPC options is a Kraken Priest (pg 215). A sand kraken lives in deep desert caves filled with deep sand. Finally, what would a batch of low-level villains be without a charismatic cult-leader who calls upon eldritch power from abominations deep within the sea. A horde of grasping tendrils appears at that point. It can spend 5 feet of movement to escape from nonmagical restraints or being grappled. The kraken makes one tenta-cle attack. Storm Cove. Kraken is more than just a Bitcoin trading platform. Else, it’s master will … [citation needed] Locations. A target must make a DC 14 Dexterity saving throw, taking 11 (2d10) lightning damage on a failed save, or half as much damage on a successful one. [/b] The priest's spellcasting ability is Wisdom(spell save DC 13, +5 to hit with spell attacks). By using our Services or clicking I agree, you agree to our use of cookies. The kraken priest’s ability contour is highest in Constitution, second-highest in Wisdom, with Strength and Dexterity a good ways behind. Kraken have always been near the top of the food chain, and in 3.x–where size matters–they were some of the rulers of the roost. A kraken priest, is trying to get the kraken’s egg back. Barnacles and coral were encrusted on their cold skin. As such, most kraken folk communities are led by a high priest or priestess who leads them in reverent worship of the ocean and its powers. Their massive tentacles could crush the hull of a galleon. Only one legendary action option can be used at a time and only at the end of another creature's turn. Thunderous Touch. A frightened target can repeat the saving throw at the end of each of its turns, ending theeffect on itselfon a success. Akraken speaks through the priest with a thunderous voice audible within 300 feet. Their contribution stands as a beacon of hope for all adventurers! [/b] Akraken speaks through the priest with a thunderous voice audible within 300 feet. The kraken can take 3 legendary actions, choosing from the options below.Only one legendary action option can be used at a time and only at the end of another creature’s turn. A man comes out from the water to the boat the players are in, being helped by water (using the Control water spell). The spectral tentacle’s Strength (Athletics) bonus is 2+ your proficiency bonus and its reac… The kraken can take 3 legendary actions, choosing from the op-tions below. Unknown yet to the players, he is a Kraken Priest. Details A kraken can seem godlike to folk who have witnessed its fury. If you have feedback on balance things, let me know (I'm not too familiar with cleric subclasses in 5e). The average kraken was about 100 feet (30 meters) in length and weighed about 4,000 pounds (1,800 kilograms). [b]Innate Spellcasting. An old underwater grotto to the west of Kraken Point. If the target is a Large or smaller creature grappled by the kraken, that creature is swallowed, and the grapple ends. Can be used in multiple applications. Actions Multiattack: The mummy can use its Dreadful Glare and makes one Attack with its rotting fist. Shout outs: Stacey, John Patrick Callahan Jr, Gordon Alexander Fallon, and Max Puplett. Starting at 1st level, you gain the ability to call forth spectral tentacles that grab at your foes. When younger, krakens resembled a pale squid. The kraken makes one tenta-cle attack. The kraken can take 3 legendary actions, choosing from the op-tions below. The kraken priest’s ability contour is highest in Constitution, second-highest in Wisdom, with Strength and Dexterity a good ways behind. Kraken Priest [ Prêtre du kraken] Medium humanoid (any race), any evil alignment. I'd really like to see this on one of the features (either an additional 1st, removing the mage hand thing) or at 6th (removing the fire resist), with damage scaling like a cantrip. This is a really clever adaptation, but I'd prefer it stuck closer to the existing Divine Domains. Thunderous Touch seems like an important Depths domain feature, but it seems like you didn't manage to include it. A kraken speaks through the priest with a thunderous voice audible within 300 feet. Creatures of your choice within 10 feet of that point must make a Strength saving throw against your warlock spell save DC. You can create a dice macro by putting square brackets [] around it. Traits Amphibious: The kraken can breathe air and water. Press question mark to learn the rest of the keyboard shortcuts. Siege Monster: The kraken deals double damage to objects and structures Thank you for all your feedback and please keep it coming! That is a great idea! Ability Score Increase. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Come see why our cryptocurrency exchange is the best place to buy, sell, trade and learn about crypto. Creatures of the priest's choice that can hear the kraken's words (which are spoken in Abyssal, Infernal, or Primordial) must succeed on a DC 14 Charisma saving throw or be frightened for 1 minute. Rotting Fist: Melee Weapon Attack: +5 to hit, reach 5 ft., one target.Hit: 10 (2d6 + 3) bludgeoning damage plus 10 (3d6) necrotic damage. The kraken magically creates a bolt of lightning, that can strike a target the krakenling can see within 120 feet of it. Personally, I think the idea is more of a Warlock pact, but they have it use Wisdom as its casting ability so I just decided to stick with that. When younger, krakens resembled a pale squid. Tentacle arms, cephalopod eyes, urchin spines, whale fins, and seaweed hair were but some of the terrifying mutations hosted by unfortunate sea spawn. Diver’s Folly Grotto. Kraken Priest. Storm Cove. Voice of the Kraken (1 / Rest). New comments cannot be posted and votes cannot be cast, More posts from the DnDHomebrew community. 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